UnrealMCP

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MCP to allow AI agents to control Unreal

Overview

UnrealMCP Introduction

UnrealMCP is an unofficial Unreal Engine plugin that allows AI agents to control and manipulate the Unreal Engine environment using a Machine Control Protocol (MCP).

How to Use

To use UnrealMCP, integrate the plugin into your Unreal Engine project, ensuring you have a compatible AI system. Follow the safety measures outlined in the README, such as using source control and testing in a separate project.

Key Features

Key features of UnrealMCP include the ability for AI agents to programmatically interact with the Unreal environment, a TCP server implementation, and the potential for easy tool extension outside the main plugin.

Where to Use

UnrealMCP can be used in game development, virtual reality applications, and any project that requires AI-driven interactions within the Unreal Engine.

Use Cases

Use cases for UnrealMCP include automating game testing, creating dynamic environments controlled by AI, and enhancing user experiences in virtual simulations.

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