godot-mcp

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MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
#ai #godot #mcp

Overview

What is godot-mcp

godot-mcp is an MCP server designed for interfacing with the Godot game engine. It provides essential tools for launching the Godot editor, running projects, and capturing debug output.

How to Use

To use godot-mcp, install Node.js and TypeScript, then clone the repository from GitHub. Follow the setup instructions in the README to configure the server and start using it with your Godot projects.

Key Features

Key features of godot-mcp include seamless integration with the Godot engine, tools for launching and managing projects, and the ability to capture and display debug output for easier troubleshooting.

Where to Use

godot-mcp can be used in game development environments where the Godot engine is utilized, particularly for projects requiring efficient debugging and project management.

Use Cases

Use cases for godot-mcp include developing indie games, prototyping game mechanics, and educational purposes in teaching game development using the Godot engine.

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