editor-mcp-server

playcanvas
41
“MCP Server用于PlayCanvas编辑器的AI自动化”
#javascript #mcp #mcp-server #playcanvas #typescript #vibe-coding #webgl #webgpu #webxr

Overview

What is editor-mcp-server

The editor-mcp-server is an MCP Server designed for automating the PlayCanvas Editor using a large language model (LLM), specifically tailored to enhance the development experience within the PlayCanvas environment.

How to Use

To use the editor-mcp-server, install the necessary dependencies via npm, set up the Chrome extension, and run the MCP Server using either Claude Desktop or Cursor. Ensure you configure the MCP Config JSON file correctly for your operating system.

Key Features

Key features include creating, modifying, duplicating, and deleting entities; managing components and assets; creating scripts; and modifying scene settings. The server supports a variety of automation tools to streamline the development process.

Use Cases

Use cases for the editor-mcp-server include automating repetitive tasks in the PlayCanvas Editor, enhancing productivity for game developers, and integrating AI-driven functionalities to improve project workflows.

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